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SuperV1234
joined
11/26/13, 12:15 PM
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173
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Posts
The hidden compile-time cost of C++26 reflection
by
SuperV1234
on 3/6/26, 5:10 PM
with
12
comments
Building a lightweight ImGui profiler in ~500 lines of C++
by
SuperV1234
on 10/17/25, 11:51 PM
with
0
comments
More Speed and Simplicity: Practical Data-Oriented Design in C++ – CppCon 2025 [video]
by
SuperV1234
on 9/19/25, 10:44 PM
with
0
comments
How to break or continue from a lambda loop?
by
SuperV1234
on 5/22/25, 12:08 AM
with
0
comments
Free performance: autobatching in my SFML fork
by
SuperV1234
on 4/9/25, 1:43 AM
with
0
comments
AoS vs. SoA in practice: particle simulation – Vittorio Romeo
by
SuperV1234
on 3/17/25, 2:59 AM
with
0
comments
Show HN: BubbleByte, Open-Source SFML Incremental/Idle Bubble-Popping Cat Game
by
SuperV1234
on 3/14/25, 8:21 PM
with
0
comments
Rendering 500k sprites at ~60FPS in my SFML fork (batching and API changes)
by
SuperV1234
on 10/1/24, 1:14 PM
with
0
comments
Vrsfml: My Emscripten-ready fork of SFML
by
SuperV1234
on 8/18/24, 9:36 PM
with
0
comments